What is the ultimate objective of a War Game?
The immediate goal of a War Game is to anticipate competitive developments
and moves in one's industry(ies), and formulate best-course action
options. The ultimate long-term objective of a War Game is to shift
managerial focus from internal to external. Additional objectives
include:
- Gain a better understanding of the total competitive arena
- Develop reality based market/industry scenarios
- Lay the foundation for an early warning process
- Develop the ability to think like a competitor among internal
"experts"
- Raise awareness of participants to the need to consider competitors'
moves before committing to a specific strategy, as well as competitors'
reactions to your own moves
- Air internal blindspots which typically do not get an open hearing
- Create a long-term support base for the CI function/program
What makes ACI's War Game unique?
Our War Game methodology adds a unique component to the typical
war game. It is aimed at identifying competitors' blindspots (obsolete
market assumptions leading to strategy "fixation") as
well as airing and challenging the host company's operating assumptions
about the industry. ACI's methodology is based on Ben Gilad's Business
Blindspots (Probus-Irwin, 1994, Infornortics, 1996, 1999).
What are the applications of a War Game?
A War Game has applications in a number of areas:
The Planning Function including:
- Corporate strategy planning
- Business unit's strategy planning
- Functional strategy charting (e.g., R&D)
Testing Strategic Initiatives such as:
- Product introduction
- Mergers and acquisitions
Testing Tactical Initiatives:
- Marketing campaigns (so called "Competitor Response modeling")
- Promotional tactics
How long is a typical War Game?
A typical war-game is a two day event, but requires three to four
weeks of data collection and preparation by the company. Under special
circumstances, War games can be condensed into one long day if necessary.
What are the components of a War Game?
Data Collection and Advance Preparation By
Pre-Assigned Teams
- The data include secondary and primary research about competitors
and the industry. It is typically assembled by the host company's
CI analysts or by an outside vendor recommended by ACI, in accordance
with our guidelines.
- Once collected, the data are then handed to pre-assigned teams
representing the competitors and the host company for study prior
to the War Game event. The teams must be familiar enough with
the data to locate specific data when needed during the course
of the War Game. No other preparatory work is required.
Analytical Frameworks
- Without a carefully maintained analytical structure, a War
Game is a waste of time and resources. On Day One of the War Game,
participants will learn the frameworks for analyzing the industry,
the competitors and for identifying the company's and competitors'
blindspots. Using a case study, the participants will learn how
to answer four critical strategic questions about competitors'
future behavior. The War Game is structured around answers to
these questions and applied to the issues at hand, such as: formulating
competitive strategy for a business unit or whole corporation;
or planning a particular initiative - product launch or new technological
direction. (Note: This day corresponds ACI's Competitive
Blindspots course.)
The War Game or "Battle"
- Day Two of the War Game is devoted to an analytical "battle"
between the teams, similar to a chess game. There are two rounds
to the battle. In Round One (the "Descriptive" round),
the teams present their answers to the four competitive questions.
They are asked to predict what competitors plan to do and to analyze
potential blindspots. In Round Two (the "Prescriptive"
round), the teams develop strategy recommendations for the host
company, using the information presented in Round One, placing
special emphasis on exploiting competitors' blindspots with proactive
strategic options or assessments as to what competitors were "most
likely to do". Teams are required to support/defend their
recommendations and predictions based on the analytical frameworks
and intelligence data.
Industry Scenarios
- At the conclusion of Round Two presentations/defenses, the
emphasis shifts to weaving predictions together to form Most Likely
and Worst industry-wide scenarios, based on competitors' planned
and anticipated moves and the Host's countermoves.
Action Recommendations
- Following the industry-wide scenarios, participants explore
recommendations for actions for the host company. This discussion
is facilitated by ACI and a Host's executive.
Who should participate in a War Game?
For a War Game to be successful, the composition of the teams
should be carefully selected. Each team should be headed by a senior
executive and include junior and middle managers as well as field
personnel. Team members should represent a diversity of functional
expertise unless the War Game is done with one functional area such
as R&D. The choice of team leadership is critical¾ senior
executive leadership will ensure success of the War Game beyond
the "event". Ideally, the CEO or business unit President
should serve as the ultimate "referee". ACI's provides
close support and detailed guidelines regarding these and other
issues during the weeks preceding the War game.
For more information our War Games, contact us at: U.S. (888)732-6812
or Outside U.S.(630) 983-5530 or via our
online contact form
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